Reported shipments Oct 21 Nov 8 124 reports

Super Mario 3D Land

Nintendo 3DS · Settings and results

Tested on: Pocket Duo

Reviewers report smooth play around 3×, and a written review saw drops to around 45 fps on the stock driver. 4× worked in the areas shown but could stutter in one video.

Super Mario 3D Land screenshot (Nintendo 3DS)

The screenshot didn't load. The test notes and source clips below still work.

Game screenshot via Libretro thumbnails. Not taken on a Duo.

Reported settings and results

Tested hardware: Retroid Pocket Duo

In a short Super Mario 3D Land test, Cloud Gaming France reports a solid 60 fps at 3× and also tries 4× successfully in the shown area.

resolution scale
3×, then 4×
renderer
Vulkan
graphics driver
Turnip Duo 5.1

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Only one area was shown, in a brief first look.

Tested hardware: Retroid Pocket Duo

The reviewer describes Super Mario 3D Land as smooth near 59–60 fps at 3×, with a later 4× test still playable but showing occasional stutter.

resolution scale
3×, then 4×

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Translated from Chinese. The emulator is not named, and this was a short test.

Tested hardware: Retroid Pocket Duo

For Super Mario 3D Land, the reviewer recommends enabling hardware shaders in the 3× profile to gain fast-forward headroom; the base profile without them is described as near full speed but with little headroom.

resolution scale
3×
hardware shaders
On
reported fast forward
about 250%

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • The Azahar and driver builds are unknown.

Broader compatibility reports

The emulator's own list shows whether this game works in general. How well it runs on the Duo can still differ.

Azahar compatibility tracker ↗

Platform: Nintendo 3DS setup and tools.