Pokémon Ultra Sun
Nintendo 3DS · Settings and results
The regular Duo test reports a hardware-shader tradeoff at 3×: leaving it off avoids outlined Pokémon but limits fast-forward. An earlier Duo Lite test on a GammaOS beta used 2× for more headroom.

The screenshot didn't load. The test notes and source clips below still work.
Game screenshot via Libretro thumbnails. Not taken on a Duo.
Reported settings and results
The reviewer returns from 3× to 2× for more fast-forward headroom. On the Lite it reaches roughly 200% speed, with brief stutters and occasional dips below normal speed.
- firmware
- GammaOS Nano 1.5 beta (review build)
- emulator
- Azahar Nano (bundled player)
- resolution scale
- 2× after a brief 3× trial
More detail
- Duo Lite (6 GB / 128 GB) on the GammaOS Nano 1.5 beta, build not shown. Not tested on a regular Duo.
- The fast-forward percentage is separate from the game’s frame rate.
The reviewer reports that enabling hardware shaders makes Pokémon appear as outlines in Pokémon Ultra Sun; disabling the option avoids that visual issue but reduces fast-forward headroom.
- resolution scale
- 3×
- hardware shaders
- Off
- reported fast forward
- about 150–200%
More detail
- The Azahar and driver versions are unknown.
Broader compatibility reports
The emulator's own list shows whether this game works in general. How well it runs on the Duo can still differ.





