Reported shipments Oct 21 Nov 8 124 reports

ARMSX2 on Retroid Pocket Duo: setup and compatibility

PlayStation 2 emulator for ARM64 platforms.

Systems
PlayStation 2
Newest checked release
Preview · nightly-20261031Oct 31, 2026
Two-screen support
Not confirmed
Duo support
Not confirmed yetAndroid builds are available.
On this page

From Duo reviews

Reported settings and results. A tested build may differ from the latest release.

Tested hardware: Retroid Pocket Duo

The reviewer reports improved PS2 results with custom Turnip drivers in ARMSX2, including better God of War II performance, while showing remaining graphical glitches in Virtua Fighter 4.

graphics driver
custom Turnip; exact tested build not stated

Taken from what the reviewer says; the settings on screen weren't checked.

Tested hardware: Retroid Pocket Duo Lite

The Lite PS2 stream uses ARMSX2 2.7.1, Vulkan, the app’s downloadable ARMSX2 Turnip driver, 1× resolution and disabled hardware downloads. The reviewer changes EE settings later, so later games may not be on defaults.

emulator
ARMSX2 2.7.1 (spoken)
driver
ARMSX2 Turnip; exact driver build unknown
resolution
1× starting baseline
renderer
Vulkan
hardware download mode
Disabled at baseline
firmware
Stock 1.0.0.219 (description)

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.
  • EE cycle skip and cycle rate change during Shrek 2 (25:08), and later games may have kept those changes.

Tested hardware: Retroid Pocket Duo Lite

Auto Modellista shows a nominal 60 fps counter but is not consistently smooth in the Lite ARMSX2 test. The reviewer reports slowdown and about 50 fps near the finish; the initial setup is 1×.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.

Tested hardware: Retroid Pocket Duo Lite

Shrek 2 is close to full speed but choppy on Lite. The reviewer tries EE cycle skip and cycle-rate changes, then says the result may be worse. No reliable underclock fix was found.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.

Tested hardware: Retroid Pocket Duo Lite

Twisted Metal: Black varies sharply in the Lite ARMSX2 test: the reviewer describes roughly half speed in busy scenes and full speed in emptier areas. They repeat 1× resolution and disabled hardware downloads. Shrek 2’s earlier EE cycle changes may still have applied.

ee configuration
EE cycle settings were changed during Shrek 2; whether this game inherited them is unknown.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.
  • EE cycle skip and cycle rate change during Shrek 2 (25:08), and later games may have kept those changes.

Tested hardware: Retroid Pocket Duo Lite

Need for Speed: Most Wanted performs poorly in the Lite ARMSX2 test, with the reviewer reporting about 20 fps and 35% speed. Shrek 2’s earlier EE cycle changes may still have applied.

ee configuration
EE cycle settings were changed during Shrek 2; whether this game inherited them is unknown.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.
  • EE cycle skip and cycle rate change during Shrek 2 (25:08), and later games may have kept those changes.
Show 6 more from reviews

Tested hardware: Retroid Pocket Duo Lite

Gran Turismo 4 is well below full speed in the Lite ARMSX2 test. The reviewer reports roughly 35–42 fps and around 62% speed; no fix is shown. Shrek 2’s earlier EE cycle changes may still have applied.

ee configuration
EE cycle settings were changed during Shrek 2; whether this game inherited them is unknown.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.
  • EE cycle skip and cycle rate change during Shrek 2 (25:08), and later games may have kept those changes.

Tested hardware: Retroid Pocket Duo Lite

Final Fantasy X gets a positive verdict in the Lite ARMSX2 stream at 1×. The reviewer reports no slowdown in the shown overdrive sequence; later areas were not shown. Shrek 2’s earlier EE cycle changes may still have applied.

ee configuration
EE cycle settings were changed during Shrek 2; whether this game inherited them is unknown.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.
  • EE cycle skip and cycle rate change during Shrek 2 (25:08), and later games may have kept those changes.

Tested hardware: Retroid Pocket Duo Lite

Fatal Frame has a slow cutscene but reaches reported full speed during the shown gameplay on Lite. The reviewer is unsure about later ghost encounters. Shrek 2’s earlier EE cycle changes may still have applied.

ee configuration
EE cycle settings were changed during Shrek 2; whether this game inherited them is unknown.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.
  • EE cycle skip and cycle rate change during Shrek 2 (25:08), and later games may have kept those changes.

Tested hardware: Retroid Pocket Duo Lite

Dynasty Warriors: Gundam 2 reaches a reported 60 fps at 1× during the shown Lite combat. Later, busier battles were not shown. Shrek 2’s earlier EE cycle changes may still have applied.

ee configuration
EE cycle settings were changed during Shrek 2; whether this game inherited them is unknown.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Tested on a Duo Lite; the regular Duo may differ.
  • EE cycle skip and cycle rate change during Shrek 2 (25:08), and later games may have kept those changes.

Tested hardware: Retroid Pocket Duo

WULFF DEN says Dolphin runs great for GameCube and ARMSX2 runs great for PS2, and suggests RetroArch for systems older than GameCube.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • No games or settings are named.

Tested hardware: Retroid Pocket Duo

Metal Gear Solid 2: Substance ran well at 2× and 3× in ARMSX2, and WipEout Pulse ran at around 30 fps at 3×. dash also played at 3× with NewPipe on the lower screen, and says more demanding games need 2× or native resolution.

internal resolution
2× to 3×
Version and support notes

Stable and nightly builds share the release feed, and the newest release is a nightly.

Sources