Reported shipments Oct 21 Nov 8 124 reports

Eden on Retroid Pocket Duo: setup and compatibility

Nintendo Switch emulator with Android and desktop builds.

Systems
Nintendo Switch
Newest checked release
See project for releases
Two-screen support
Not confirmed
Duo support
Not confirmed yetAndroid builds are available.
On this page

From Duo reviews

Reported settings and results. A tested build may differ from the latest release.

Tested hardware: Retroid Pocket Duo

A Retro Handhelds host installs Vauzi Turnip 4.3 EXP-fix during the stream and reports improved Mario Kart 8 Deluxe performance in Eden, while saying it is not a stable 60 fps.

graphics driver
Turnip-710-720-722-v4.3-exp-fix.zip

Taken from what the reviewer says; the settings on screen weren't checked.

Tested hardware: Retroid Pocket Duo

Super Mario Odyssey runs at about 40 fps in Eden, which WULFF DEN calls slow. Switch is the one emulated system the review does not call full speed.

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • The reviewer expects lower resolution and other settings could help. The video does not say whether this is the Eden Duo build.

Tested hardware: Retroid Pocket Duo

Hades ran at around 40 fps in Eden Nightly with Mr. Purple's T30, and Metroid Dread at a stable 35 to 40 fps. Both used a 67% speed limit, with frame generation raising the displayed rate to around 80.

speed limit
67%
frame generation
Lossless Scaling, in Eden
More detail
  • dash notes that generated frames do not improve the underlying responsiveness.

Tested hardware: Retroid Pocket Duo

The regular Duo runs a town, an outdoor area and a brief battle smoothly in Eden in this sample. The reviewer uses handheld mode at 720p and notes visible aliasing. No measured frame rate, Eden build or exact driver package is established.

mode
Handheld
resolution
720p, stated by the reviewer
driver
Custom Turnip package; exact build unknown
game
Star Ocean: The Second Story R

Taken from what the reviewer says and shows.

More detail
  • Automatic audio transcript reviewed alongside selected video frames; this is a short reviewer sample, not a full-game compatibility test.
Show 3 more from reviews

Tested hardware: Retroid Pocket Duo

The Switch version boots and reaches the mansion in Eden. OJAYSAN reports a drop to roughly 24–25 fps on entry and stutter while shaders compile, then describes the initial play as usable. Later areas were not tested in the clip. This is Luigi’s Mansion 2 HD for Switch, separate from the 3DS release.

fps
Roughly 24–25 on mansion entry, reported by the reviewer
driver
Custom Turnip package; exact build unknown

Taken from what the reviewer says and shows.

More detail
  • Automatic audio transcript reviewed alongside selected video frames; this is a short reviewer sample, not a full-game compatibility test.

Tested hardware: Retroid Pocket Duo

The game loads in Eden, but the shown scene is blurry and OJAYSAN reports about 16–18 fps. Unidentified mods were already enabled and did not make this sample satisfactory. Treat this as a poor result for the tested setup, rather than proof that every build or configuration fails.

fps
About 16–18, reported by the reviewer
mods
Installed, but identities and settings not supplied
driver
Custom Turnip package; exact build unknown

Taken from what the reviewer says and shows.

More detail
  • Automatic audio transcript reviewed alongside selected video frames; this is a short reviewer sample, not a full-game compatibility test.

Tested hardware: Retroid Pocket Duo

Pokémon Violet loads a save in Eden, but gameplay is slow and visibly troubled. OJAYSAN does not recommend this setup. The clip does not establish an exact frame rate, emulator build or a tested fix.

driver
Custom Turnip package; exact build unknown

Taken from what the reviewer says and shows.

More detail
  • Automatic audio transcript reviewed alongside selected video frames; this is a short reviewer sample, not a full-game compatibility test.
Version and support notes

The primary source repository is on the project’s Forgejo server rather than GitHub.

Sources