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My Favorite Retroid Pocket Nova Shaders

Retro Game Corps · Setup tip · Sep 6, 2026 · 61 min

Russ explores Nova shader preferences, scaling and handheld combinations. The current description corrects the older Pixel AA/Simpletex compatibility warning. These are Russ’s picture preferences on a Nova. Watch the full video on YouTube ↗

My Favorite Retroid Pocket Nova Shaders, by Retro Game CorpsWatch on YouTube

Only the shader sections are written up here; the other chapters are there to watch. Filmed on a Nova.

Jump to a chapter

  1. 0:00 · introduction
  2. 1:21 · initial setup
  3. 4:16 · CRT Beam and BFI
  4. 8:30 · color correction
  5. 11:50 · pixel scaling
  6. 16:23 · CRT shaders
  7. 31:11 · Game Boy Advance
  8. 44:50 · Game Boy Color
  9. 53:14 · Game Boy (DMG)
  10. 58:58 · final examples and conclusion

Settings and findings

What the reviewer found in this video at the time. Newer app versions can behave differently.

Tested hardware: Retroid Pocket Nova

Russ compares Pixel AA and Sharp Shimmerless for pixel scaling; the video’s warnings about combining shaders may be out of date.

preset options
pixel-art-scaling/pixel_aa.slangp,pixel-art-scaling/sharp-shimmerless.slangp

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Russ’s picture preferences on a Nova, not tried on a Duo.
  • The video description later updates the Pixel AA compatibility information. Preset names match the official shader library.

Tested hardware: Retroid Pocket Nova

Russ favours GDV Mini Ultra for pixel systems and CRT Royale for 3D; CRT Geom Deluxe is an alternative.

preset options
crt/crt-gdv-mini-ultra-trinitron.slangp,crt/crt-royale.slangp,crt/crt-geom-deluxe.slangp

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Russ’s picture preferences on a Nova, not tried on a Duo.
  • Their saturation preference changes between videos.

Tested hardware: Retroid Pocket Nova

The final Nova GBA example combines GBA Color, Sharp Shimmerless and Simpletex LCD.

ordered presets
handheld/color-mod/gba-color.slangp,pixel-art-scaling/sharp-shimmerless.slangp,handheld/simpletex_lcd.slangp

Taken from what the reviewer says; the settings on screen weren't checked.

More detail
  • Russ’s picture preferences on a Nova, not tried on a Duo.
  • The broader GBA chapter starts at 31:11; the final combination is summarized at 59:58.
  • The video description now says Pixel AA has gained compatibility with Simpletex.

Tested hardware: Retroid Pocket Nova

The video description now says Pixel AA works with the handheld shaders in both Slang and GLSL, including Simpletex.

reported update
Update the matching shader pack through RetroArch Online Updater
More detail
  • Russ’s picture preferences on a Nova, not tried on a Duo.
  • Read on 2026-11-01. This replaces the video’s earlier warning that the two do not work together.
  • The shader names match the official libretro/slang-shaders repository. The correction comes from the video’s publisher, with no new test shown.
About these notes

Taken from what the reviewer says in the video. App and driver versions appear only when the reviewer names them, and each link jumps to that moment.